< Back to (css: "font-size:30px;
font-weight: bold; color: #D97500;")[(link: "Another Day")[(go-to: "Landing")]](display: "BgTitle")
(display: "BgBody")
(display: "BackHome")Hanna grew up in a small town in the Midwest. She had a difficult childhood, with a mother who struggled with addiction and a father who was absent for most of her life. Despite these challenges, she managed to graduate from high school and went on to attend college. However, the financial burden of tuition and living expenses became too much, and she was forced to drop out and move back home.
Desperate to escape her difficult home life, Hanna decided to move to the city in search of a better future. She landed a job as a waitress and found a small apartment to rent. However, just as she was beginning to settle down, she was laid off from her job due to the pandemic. With no savings or support system, she quickly fell behind on rent and was eventually evicted.
Now homeless, Hanna spends her days trying to find shelter and scrounging for food. She has struggled with depression and anxiety and often feels overwhelmed by the challenges she faces. Despite this, she remains determined to find a way out of her situation and build a better life for herself.(css:"
font-weight: 600;
font-size: 48px;")[Hanna's story]In this game, you will play the role of a homeless woman (css:"color: #D97500;
font-weight: bold;")[(link: "Hanna")[(go-to: "Background")]], trying to survive on the streets. You find yourself alone, except for your loyal companion, a dog(Buddy). With no money, job, or family to turn to, you must navigate the dangerous and unforgiving streets of the city. Every day is a struggle to find shelter, food, and water. Will you find a way out of this desperate situation, or will you succumb to the dangers of the streets? The journey will be tough, but if you persevere, you might make it out alive.(css:"color: #FBF326;
font-weight: bold;")
[(link: "Can you spare me some food, anything.")[(go-to: "Food")]
(link: "Pack everything, and leave")[(go-to: "Pack and Leave")]](align:"=><=")+(box:"X")["Wake up! (css:"font-weight: bold;")[Wake up!!!”]
“Sorry, you can’t stay here. We need to open our shop, can you please move to somewhere else?”
<span class="shake">“woof! wooo (css:"font-weight: bold;")[ WOOF!”]</span>](css:"position: absolute;
left: 120px;
top: 50px;
font-weight: bold;
font-size: 34px;")[ <div class="walk_forth">“Do you have money?”</div>]
(css:"position: absolute;
left: 500px;
top: 130px;
font-size: 25px;")[ <div class="walk_back">“We don’t have free food. ”</div>]
(css:"
position: absolute;
left: 30px;
top: 190px;
font-weight: bold;
font-size: 36px;") [ <div class="walk_forth">“Now PLEASE GO”</div>]
(css:"color: #D97500;
position: absolute;
left: 450px;
top: 270px;
font-weight: bold;
font-size: 37px;")[<div class="walk_forth">(link: "GO GET SOME MONEY")[(go-to: "Pack and Leave")]</div>]
(css:"position: absolute;
left: 110px;
top: 350px;
font-size: 25px;
")[ <span class="walk_back">“Or go back to shelters”</span>]
(css:"position: absolute;
left:500px;
top: 410px;
font-size:25px;")[ <span class="walk_forth">“Go get a job, don’t just wait for free spare”</span>]
(css:"position: absolute;
left: 270px;
top: 470px;
font-size: 35px;
") [ <span class="walk_back">“I’ll call the police!”</span>](css:"color: #FBF326;
font-weight: bold;")[(link: "GOOD LUCK")[(go-to: "Scene1")]]<div class="landingimage"></div>
(display: "Welcome to another day")
(display: "Body of Landing")
(display: "GL")<div class="eating"></div>
You get some coins, but most of them are pennies.
You only afford to buy a sandwich, but you still split it with Buddy.
The night is quickly approaching.
It will be a long night.
The hunger gnaws at your belly, and the unforgiving nature of your surroundings weighs heavily on your mind. But you know that you must find a way to persevere through the night.
(css:"color: #FBF326;
font-weight: bold;
font-size: 30px")
[(link: "Find a shelter to sleep")[(go-to: "Shelter end")]
(link: "Sleep on the street")[(go-to: "Street end")]]<div class="hungry"></div>
As you and Buddy make your way through the busy streets, people hurry past, barely sparing you a glance.
But Buddy's persistent barking reminds you that you both are hungry and need to find food soon.
You stroke his fur affectionately and lead him toward the (css:"color: #D97500;
font-weight: bold;")[(link: "subway station")[(go-to:"Subway Station")]]. The warmth of the underground offers some respite from the cold, and hopefully you can beg some money to eat.<div class="waking"></div>
(display: "Dialog1")
(display: "Choice")The shelter's warmth surrounds you, yet memories of that fateful night linger.
The (css:"color: red;")[evil] that once threatened you still looms in the corners of your mind, haunting you even as you seek refuge.
You spend the night staring at the ceiling, unable to find solace in sleep. The tears fall silently, the weight of your circumstances bearing down on you like a heavy burden.
In moments like these, you wonder if death would be a release from this mouse-like existence that you've been forced to endure.
But you know that giving up is not an option, and that you must continue to persevere through the trials that have been set before you.
Just as the sun rises each morning, so too does (css:"color: #D97500;")[(link: "Another Day")[(go-to: "Landing")]] come with its own unique set of challenges and obstacles.
But there is no choice but to keep moving forward, to keep fighting against the odds and searching for a way out of this desperate situation.<div class="sleeping"></div>
The city night envelops you in its icy embrace, and you huddle in the corner with Buddy for warmth.
The bright lights do nothing to dispel the sense of hopelessness that has settled over you.
You try to shut out the sounds of the city and the invisible tears roll down your face.
You question why fate has dealt you this hand, but deep down you know you have no choice but to face each new day as it comes.
Tomorrow is as unpredictable as the wind, and all you can do is hope for the best as you drift off into a fitful sleep. It’s gonna be (css:"color: #D97500;")[(link: "Another Day")[(go-to: "Landing")]].<div class="bark"></div>
You've been walking for long, your feet aching with every step. Your stomach growls in hunger, reminding you that you haven't eaten anything all day. Finally, you spot a place to rest and take a break.
As you sit down, a cardboard sign catches your eye. It's held by another homeless person asking for food or money. You feel a pang of empathy for them. You know what it's like to be in their shoes.
But before you can do anything, Buddy barks, alerting you to the approaching security guard. You don't want to get in trouble or be kicked out of the area, so you quickly stand up and RUN toward the nearest (css:"color: #D97500;
font-weight: bold;")[(link: "Train")[(go-to:"Train")]].(css:"
font-size: 25px;")
[You take a deep breath and look around the crowded carriage. The hustle and bustle of the city surrounds you, with people shuffling in and out of the train at every stop. You can feel their eyes on you, but as soon as you meet their gaze, they quickly look away.
You know why they avoid your eye contact. You're homeless, your clothes are worn and tattered, and the stench of your unwashed body fills the air around you.
You try to shake off the feeling of shame and hopelessness that threatens to consume you.]
(align:"=><=")+(box:"X")[
(css:"font-weight: bold;
font-size: 45px;")
[“Can you spare me some (css:"color: #D97500;")[(link: "money")[(go-to: "Money")]]?”]
(css:"font-weight: bold;
font-size: 40px;
opacity: 0.8")
[“Can you spare me some money?”]
(css:"font-weight: bold;
font-size: 35px;
opacity: 0.6")
[“Can you spare me some money?”]
(css:"font-weight: bold;
font-size: 30px;
opacity: 0.4")
[“Can you spare me some money?”]
(css:"font-weight: bold;
font-size: 25px;
opacity: 0.2")
[“Can you spare me some money?”]
]Welcome to (css:"font-weight: bold; font-size: 48px")[Another Day],